module Base
{
	item Socks_Ankle
	{
		DisplayName = Socks,
		DisplayCategory = Clothing,
		Type = Clothing,
		Weight = 0.1,
		Icon = SocksAnkleWhite,
		BloodLocation = Shoes,
		BodyLocation = Socks,
		ClothingItem = Socks_Ankle,
		FabricType = Cotton,
		Insulation = 0.15,
		WindResistance = 0.1,
		BiteDefense = 5,
		ScratchDefense = 5,
		WorldStaticModel = Sock_Ankle_Ground,
		Tags = noRope,
	}
	item Socks_Ankle_White
	{
		DisplayName = Socks,
		DisplayCategory = Clothing,
		Type = Clothing,
		Weight = 0.1,
		Icon = SocksAnkleWhite,
		BloodLocation = Shoes,
		BodyLocation = Socks,
		ClothingItem = Socks_Ankle_White,
		FabricType = Cotton,
		Insulation = 0.15,
		WindResistance = 0.1,
		BiteDefense = 5,
		ScratchDefense = 5,
		WorldStaticModel = Sock_Ankle_Ground,
		Tags = noRope,
	}
	item Socks_Ankle_Black
	{
		DisplayName = Socks,
		DisplayCategory = Clothing,
		Type = Clothing,
		Weight = 0.1,
		Icon = ShortSocks_Black,
		BloodLocation = Shoes,
		BodyLocation = Socks,
		ClothingItem = Socks_Ankle_Black,
		FabricType = Cotton,
		Insulation = 0.15,
		WindResistance = 0.1,
		BiteDefense = 5,
		ScratchDefense = 5,
		WorldStaticModel = Sock_Ankle_Ground,
		Tags = noRope,
	}

	
	item Socks_Long
	{
		DisplayName = Socks - Long,
		DisplayCategory = Clothing,
		Type = Clothing,
		Weight = 0.1,
		Icon = SocksWhite,
		BloodLocation = Shoes;LowerLegs,
		BodyLocation = Socks,
		ClothingItem = Socks_Long,
		FabricType = Cotton,
		/*Insulation = 0.55,
		WindResistance = 0.65,*/
		Insulation = 0.35,
		WindResistance = 0.3,
		BiteDefense = 5,
		ScratchDefense = 5,
		WorldStaticModel = Socks_Long_Ground,
		Tags = noRope,
	}

	item Socks_Long_White
	{
		DisplayName = Socks - Long,
		DisplayCategory = Clothing,
		Type = Clothing,
		Weight = 0.1,
		Icon = SocksWhite,
		BloodLocation = Shoes;LowerLegs,
		BodyLocation = Socks,
		ClothingItem = Socks_Long_White,
		FabricType = Cotton,
		Insulation = 0.35,
		WindResistance = 0.3,
		BiteDefense = 5,
		ScratchDefense = 5,
		WorldStaticModel = Socks_Long_Ground,
		Tags = noRope,
	}

	item Socks_Long_Black
	{
		DisplayName = Socks - Long,
		DisplayCategory = Clothing,
		Type = Clothing,
		Weight = 0.1,
		Icon = LongSocks_Black,
		BloodLocation = Shoes;LowerLegs,
		BodyLocation = Socks,
		ClothingItem = Socks_Long_Black,
		FabricType = Cotton,
		Insulation = 0.35,
		WindResistance = 0.3,
		BiteDefense = 5,
		ScratchDefense = 5,
		WorldStaticModel = Socks_Long_Ground,
		Tags = noRope,
	}


	item Socks_Heavy
	{
		DisplayName = Socks - Heavy,
		DisplayCategory = Clothing,
		Type = Clothing,
		Weight = 0.2,
		Icon = SocksShort,
		BloodLocation = Shoes;LowerLegs,
		BodyLocation = Socks,
		ClothingItem = Socks_Heavy,
		FabricType = Cotton,
		Insulation = 0.55,
		WindResistance = 0.65,
		BiteDefense = 10,
		ScratchDefense = 10,
		WorldStaticModel = Socks_Long_Ground,
		Tags = noRope,
	}

	item Socks_LegWarmers
	{
		DisplayName = Legwarmers,
		DisplayCategory = Clothing,
		Type = Clothing,
		Weight = 0.2,
		Icon = Legwarmers,
		BloodLocation = LowerLegs,
		BodyLocation = Legs1,
		ClothingItem = Socks_LegWarmers,
		FabricType = Cotton,
		Insulation = 0.55,
		WindResistance = 0.65,
		BiteDefense = 10,
		ScratchDefense = 10,
		WorldStaticModel = Socks_Long_Ground,
		Tags = noRope,
		ScratchDefense = 5,
	}
	
	item Shoes_ArmyBoots
	{
		DisplayName = Military Boots,
		DisplayCategory = Clothing,
		Type = Clothing,
		Icon = BootsARmy,
		BiteDefense = 100,
		Weight = 1.5,
		BloodLocation = Shoes,
		BodyLocation = Shoes,
		ClothingItem = Shoes_ArmyBoots,
		ConditionLowerChanceOneIn = 20,
		ConditionMax = 30,
		Insulation = 0.6,
		RemoveOnBroken = FALSE,
		ScratchDefense = 100,
		StompPower = 2.5,
		WaterResistance = 0.8,
		WindResistance = 1.0,
		WorldStaticModel = Shoes_Slippers_Ground,
        	CanHaveHoles = false,
		Tooltip = Tooltip_ArmyBoots,
	}
	
	item Shoes_ArmyBootsDesert
	{
		DisplayName = Military Boots - Desert,
		DisplayCategory = Clothing,
		Type = Clothing,
		Icon = BootsHiking,
		BiteDefense = 100,
		Weight = 1.2,
		BloodLocation = Shoes,
		BodyLocation = Shoes,
		ClothingItem = Shoes_ArmyBootsDesert,
		ConditionLowerChanceOneIn = 20,
		ConditionMax = 30,
		Insulation = 0.3,
		RemoveOnBroken = FALSE,
		ScratchDefense = 100,
		StompPower = 2.5,
		WaterResistance = 0.5,
		WindResistance = 0.60,
		WorldStaticModel = Shoes_Slippers_Ground,
        	CanHaveHoles = false,
		Tooltip = Tooltip_ArmyBoots,
	}

	item Shoes_WorkBoots
	{
		DisplayName = Work Boots,
		DisplayCategory = Clothing,
		Type = Clothing,
		Icon = BootsHiking,
		BiteDefense = 100,
		Weight = 1.5,
		BloodLocation = Shoes,
		BodyLocation = Shoes,
		ClothingItem = Shoes_WorkBoots,
		ConditionLowerChanceOneIn = 20,
		ConditionMax = 30,
		Insulation = 0.4,
		RemoveOnBroken = FALSE,
		ScratchDefense = 100,
		StompPower = 2.2,
		WaterResistance = 0.8,
		WindResistance = 1.0,
		WorldStaticModel = Shoes_Slippers_Ground,
		Tooltip = Tooltip_WorkBoots,
	}

	item Shoes_HikingBoots
	{
		DisplayName = Hiking Boots,
		DisplayCategory = Clothing,
		Type = Clothing,
		Icon = BootsHiking,
		BiteDefense = 100,
		Weight = 1.0,
		BloodLocation = Shoes,
		BodyLocation = Shoes,
		ClothingItem = Shoes_HikingBoots,
		ConditionLowerChanceOneIn = 20,
		ConditionMax = 30,
		Insulation = 0.2,
		RemoveOnBroken = FALSE,
		RunSpeedModifier = 1.2,
		ScratchDefense = 100,
		StompPower = 2.2,
		WaterResistance = 0.5,
		WindResistance = 0.60,
		WorldStaticModel = Shoes_Slippers_Ground,
		Tooltip = Tooltip_HikingBoots,
	}
	
	item Shoes_Black
	{
		DisplayName = Shoes,
		DisplayCategory = Clothing,
		Type = Clothing,
		Icon = Shoes,
		Weight = 1.0,
		BiteDefense = 10,
		BloodLocation = Shoes,
		BodyLocation = Shoes,
		ClothingItem = Shoes_Black,
		ConditionLowerChanceOneIn = 12,
		ConditionMax = 24,
		Insulation = 0.2,
		RemoveOnBroken = FALSE,
		ScratchDefense = 20,
		StompPower = 1.8,
		WaterResistance = 0.25,
		WindResistance = 0.25,
		WorldStaticModel = Shoes_Ground,
		Tooltip = Tooltip_Booties,
	}
	
	item Shoes_BlackBoots
	{
		DisplayName = Boots,
		DisplayCategory = Clothing,
		Type = Clothing,
		/*Icon = BootsBiker,*/
		Icon = MotorcycleBoots,
		BiteDefense = 100,
		Weight = 2.0,
		BloodLocation = Shoes;LowerLegs,
		BodyLocation = Shoes,
		ClothingItem = Shoes_BlackBoots,
		ConditionLowerChanceOneIn = 15,
		ConditionMax = 27,
		Insulation = 0.6,
		RemoveOnBroken = FALSE,
		ScratchDefense = 100,
		StompPower = 2.5,
		WaterResistance = 0.65,
		WindResistance = 0.65,
		WorldStaticModel = Boots_Ground,
        	CanHaveHoles = false,
		Tooltip = Tooltip_BlackBoots,
	}
	
	
	item Shoes_Brown
	{
		DisplayName = Booties,
		DisplayCategory = Clothing,
		Type = Clothing,
		Icon = BootsHiking,
		BiteDefense = 100,
		BloodLocation = Shoes,
		BodyLocation = Shoes,
		ClothingItem = Shoes_Brown,
		ConditionLowerChanceOneIn = 12,
		ConditionMax = 24,
		Insulation = 0.3,
		Weight = 1.0,
		RemoveOnBroken = FALSE,
		ScratchDefense = 100,
		StompPower = 2.0,
		WindResistance = 0.15,
		WorldStaticModel = Shoes_Slippers_Ground,
		Tooltip = Tooltip_Booties,
	}
	
	item Shoes_Random
	{
		DisplayName = Shoes,
		DisplayCategory = Clothing,
		Type = Clothing,
		Icon = ShoesBrown,
		BiteDefense = 40,
		BloodLocation = Shoes,
		BodyLocation = Shoes,
		ClothingItem = Shoes_Random,
		ConditionLowerChanceOneIn = 12,
		ConditionMax = 24,
		Insulation = 0.2,
		Weight = 1.0,
		RemoveOnBroken = FALSE,
		ScratchDefense = 40,
		StompPower = 1.8,
		WindResistance = 0.25,
		WorldStaticModel = Shoes_Ground,
		Tooltip = Tooltip_Shoes,
	}
	
	item Shoes_RedTrainers
	{
		DisplayName = Converse Sneakers,
		DisplayCategory = Clothing,
		Type = Clothing,
		Icon = ShoesRunningRed,
		BloodLocation = Shoes,
		BodyLocation = Shoes,
		ClothingItem = Shoes_RedTrainers,
		ConditionLowerChanceOneIn = 10,
		ConditionMax = 24,
		Insulation = 0.1,
		Weight = 0.5,
		RemoveOnBroken = FALSE,
		RunSpeedModifier = 1.5,
		ScratchDefense = 10,
		StompPower = 1.8,
		WindResistance = 0.3,
		WorldStaticModel = Shoes_Slippers_Ground,
		Tooltip = Tooltip_Converse,
	}


	item Shoes_BlueTrainers
	{
		DisplayName =  Hitop Sneakers,
		DisplayCategory = Clothing,
		Type = Clothing,
		Icon = ShoesRunningBlue,
		BloodLocation = Shoes,
		BodyLocation = Shoes,
		ClothingItem = Shoes_BlueTrainers,
		ConditionLowerChanceOneIn = 10,
		ConditionMax = 24,
		Insulation = 0.1,
		Weight = 0.5,
		RemoveOnBroken = FALSE,
		RunSpeedModifier = 1.5,
		ScratchDefense = 10,
		StompPower = 1.6,
		WindResistance = 0.3,
		WorldStaticModel = Shoes_Slippers_Ground,
		Tooltip = Tooltip_Sneakers,
	}
	
	item Shoes_RidingBoots
	{
		DisplayName = Boots - Riding,
		DisplayCategory = Clothing,
		Type = Clothing,
		Icon = BootsRiding,
		BiteDefense = 100,
		BloodLocation = Shoes;LowerLegs,
		BodyLocation = Shoes,
		ClothingItem = Shoes_RidingBoots,
		ConditionLowerChanceOneIn = 15,
		ConditionMax = 27,
		Insulation = 0.7,
		Weight = 2.0,
		RemoveOnBroken = FALSE,
		ScratchDefense = 100,
		StompPower = 3.0,
		WaterResistance = 0.8,
		WindResistance = 0.9,
		WorldStaticModel = Boots_Ground,
        	CanHaveHoles = false,
		Tooltip = Tooltip_RidingBoots,
	}
	
	item Shoes_Slippers
	{
		DisplayName = Slippers,
		DisplayCategory = Clothing,
		Type = Clothing,
		Icon = ShoesSlippers,
		BloodLocation = Shoes,
		BodyLocation = Shoes,
		ClothingItem = Shoes_Slippers,
		ConditionLowerChanceOneIn = 2,
		ConditionMax = 6,
		RemoveOnBroken = FALSE,
		RunSpeedModifier = 0.7,
		StompPower = 0.8,
		Weight = 0.25,
		WorldStaticModel = Shoes_FlipFlops_Ground,
	}
	
	item Shoes_TrainerTINT
	{
		DisplayName = Sneakers,
		DisplayCategory = Clothing,
		Type = Clothing,
		Icon = ShoesRunningWhite,
		BloodLocation = Shoes,
		BodyLocation = Shoes,
		ClothingItem = Shoes_TrainerTINT,
		ConditionLowerChanceOneIn = 10,
		ConditionMax = 24,
		Insulation = 0.1,
		RemoveOnBroken = FALSE,
		RunSpeedModifier = 1.3,
		ScratchDefense = 10,
		StompPower = 1.5,
		WindResistance = 0.3,
		Weight = 0.25,
		WorldStaticModel = Shoes_Ground,
		Tooltip = Tooltip_Sneakers,
	}
	
	item Shoes_Wellies
	{
		DisplayName = Boots - Rubber,
		DisplayCategory = Clothing,
		Type = Clothing,
		/*Icon = Rainboots,*/
		Icon = Shoes_Wellies,
		BiteDefense = 100,
		BloodLocation = Shoes;LowerLegs,
		BodyLocation = Shoes,
		ClothingItem = Shoes_Wellies,
		ConditionLowerChanceOneIn = 12,
		ConditionMax = 24,
		Insulation = 0.2,
		RemoveOnBroken = FALSE,
		ScratchDefense = 100,
		StompPower = 2.1,
		Weight = 2.0,
		WaterResistance = 1.0,
		WindResistance = 1.0,
		WorldStaticModel = Shoes_FlipFlops_Ground,
		Tooltip = Tooltip_Wellies,
	}
	
	item Shoes_FlipFlop
	{
		DisplayName = Flip-flops,
		DisplayCategory = Clothing,
		Type = Clothing,
		Icon = FlipFlops,
		BloodLocation = Shoes,
		BodyLocation = Shoes,
		ClothingItem = Shoes_FlipFlop,
		ConditionLowerChanceOneIn = 2,
		ConditionMax = 6,
		RemoveOnBroken = FALSE,
		RunSpeedModifier = 0.7,
		StompPower = 0.8,
		Weight = 0.1,
		WorldStaticModel = Shoes_FlipFlops_Ground,
	}
	
	item Shoes_Bowling
	{
		DisplayName = Shoes - Bowling,
		DisplayCategory = Clothing,
		Type = Clothing,
		Icon = Shoes_Bowling_Bluered,
		BiteDefense = 10,
		BloodLocation = Shoes,
		BodyLocation = Shoes,
		ClothingItem = Shoes_Bowling,
		ConditionLowerChanceOneIn = 12,
		ConditionMax = 24,
		Insulation = 0.2,
		RemoveOnBroken = FALSE,
		ScratchDefense = 20,
		StompPower = 1.8,
		WaterResistance = 0.25,
		WindResistance = 0.25,
		WorldStaticModel = Shoes_Ground,
		Tooltip = Tooltip_Shoes,
	}
	
	item Shoes_Fancy
	{
		DisplayName = Booties - Fancy,
		DisplayCategory = Clothing,
		Type = Clothing,
		Icon = Shoes_Fancy_Black,
		BiteDefense = 10,
		BloodLocation = Shoes,
		BodyLocation = Shoes,
		ClothingItem = Shoes_Fancy,
		ConditionLowerChanceOneIn = 12,
		ConditionMax = 24,
		Insulation = 0.1,
		RemoveOnBroken = FALSE,
		ScratchDefense = 20,
		StompPower = 1.8,
		WaterResistance = 0.1,
		WindResistance = 0.1,
		WorldStaticModel = Shoes_Ground,
		Tooltip = Tooltip_Fancy,
	}
	
	item Shoes_Sandals
	{
		DisplayName = Sandals,
		DisplayCategory = Clothing,
		Type = Clothing,
		Icon = Shoes_Sandals_Brown,
		BiteDefense = 10,
		BloodLocation = Shoes,
		BodyLocation = Shoes,
		ClothingItem = Shoes_Sandals,
		ConditionLowerChanceOneIn = 12,
		ConditionMax = 24,
		Insulation = 0.1,
		RemoveOnBroken = FALSE,
		ScratchDefense = 20,
		StompPower = 1.5,
		WaterResistance = 0.1,
		WindResistance = 0.1,
		Weight = 0.25,
		WorldStaticModel = Shoes_Ground,
	}
	
	item Shoes_Strapped
	{
		DisplayName = Shoes - Strapped,
		DisplayCategory = Clothing,
		Type = Clothing,
		Icon = Shoes_Strap_Black,
		BiteDefense = 10,
		BloodLocation = Shoes,
		BodyLocation = Shoes,
		ClothingItem = Shoes_Strapped,
		ConditionLowerChanceOneIn = 12,
		ConditionMax = 24,
		Insulation = 0.1,
		RemoveOnBroken = FALSE,
		ScratchDefense = 20,
		StompPower = 2.2,
		WaterResistance = 0.1,
		WindResistance = 0.0,
		WorldStaticModel = Shoes_Ground,
		Tooltip = Tooltip_Fancy,
	}

	item Shoes_CrudeLeatherFootwear
	{
		DisplayName = Crude Leather Footwear,
		DisplayCategory = Clothing,
		Type = Clothing,
		Icon = ShoesCrafted,
		BiteDefense = 10,
		BloodLocation = Shoes,
		BodyLocation = Shoes,
		ClothingItem = Shoes_CrudeLeatherFootwear,
		ConditionLowerChanceOneIn = 12,
		ConditionMax = 24,
		Insulation = 0.25,
		RemoveOnBroken = FALSE,
		ScratchDefense = 20,
		StompPower = 1.8,
		WaterResistance = 0.25,
		WindResistance = 0.25,
		WorldStaticModel = Shoes_Ground,
	}

	item Shoes_CowboyBoots
	{
		DisplayName = Western Boots,
		DisplayCategory = Clothing,
		Type = Clothing,
		Icon = CowboyBoots_Black,
		BiteDefense = 100,
		BloodLocation = Shoes;LowerLegs,
		BodyLocation = Shoes,
		ClothingItem = Shoes_CowboyBoots,
		ConditionLowerChanceOneIn = 20,
		ConditionMax = 30,
		Insulation = 0.2,
		RemoveOnBroken = FALSE,
		RunSpeedModifier = 0.9,
		ScratchDefense = 100,
		StompPower = 2.7,
		WaterResistance = 0.5,
		WindResistance = 0.60,
		Weight = 2.0,
		WorldStaticModel = Boots_Ground,
		Tooltip = Tooltip_CowboyBoots,
	}

	item Shoes_CowboyBoots_Brown
	{
		DisplayName = Western Boots,
		DisplayCategory = Clothing,
		Type = Clothing,
		Icon = CowboyBoots_Brown,
		BiteDefense = 100,
		BloodLocation = Shoes;LowerLegs,
		BodyLocation = Shoes,
		ClothingItem = Shoes_CowboyBoots_Brown,
		ConditionLowerChanceOneIn = 20,
		ConditionMax = 30,
		Insulation = 0.3,
		RemoveOnBroken = FALSE,
		RunSpeedModifier = 0.9,
		ScratchDefense = 100,
		StompPower = 2.7,
		WaterResistance = 0.5,
		WindResistance = 0.60,
		Weight = 2.0,
		WorldStaticModel = Boots_Ground,
		Tooltip = Tooltip_CowboyBoots,
	}

	item Shoes_CowboyBoots_Black
	{
		DisplayName = Western Boots,
		DisplayCategory = Clothing,
		Type = Clothing,
		Icon = CowboyBoots_Black,
		BiteDefense = 100,
		BloodLocation = Shoes;LowerLegs,
		BodyLocation = Shoes,
		ClothingItem = Shoes_CowboyBoots_Black,
		ConditionLowerChanceOneIn = 20,
		ConditionMax = 30,
		Insulation = 0.3,
		RemoveOnBroken = FALSE,
		RunSpeedModifier = 0.9,
		ScratchDefense = 100,
		StompPower = 2.7,
		Weight = 2.0,
		WaterResistance = 0.5,
		WindResistance = 0.60,
		WorldStaticModel = Boots_Ground,
		Tooltip = Tooltip_CowboyBoots,
	}

	item Shoes_CowboyBoots_Fancy
	{
		DisplayName = Western Boots - Embroidered,
		DisplayCategory = Clothing,
		Type = Clothing,
		Icon = CowboyBoots_FancyEmbroidered,
		BiteDefense = 100,
		BloodLocation = Shoes;LowerLegs,
		BodyLocation = Shoes,
		ClothingItem = Shoes_CowboyBoots_Fancy,
		ConditionLowerChanceOneIn = 20,
		ConditionMax = 30,
		Insulation = 0.3,
		RemoveOnBroken = FALSE,
		RunSpeedModifier = 0.9,
		ScratchDefense = 100,
		StompPower = 2.0,
		WaterResistance = 0.5,
		WindResistance = 0.60,
		WorldStaticModel = Boots_Ground,
		Tags = IgnoreZombieDensity,
		Tooltip = Tooltip_CowboyBoots,
	}

	item Shoes_CowboyBoots_SnakeSkin
	{
		DisplayName = Western Boots - Snakeskin,
		DisplayCategory = Clothing,
		Type = Clothing,
		Icon = CowboyBoots_Snakeskin,
		BiteDefense = 100,
		BloodLocation = Shoes;LowerLegs,
		BodyLocation = Shoes,
		ClothingItem = Shoes_CowboyBoots_SnakeSkin,
		ConditionLowerChanceOneIn = 20,
		ConditionMax = 30,
		Insulation = 0.4,
		RemoveOnBroken = FALSE,
		RunSpeedModifier = 0.9,
		ScratchDefense = 100,
		StompPower = 2.0,
		WaterResistance = 0.5,
		WindResistance = 0.60,
		Weight = 2.0,
		WorldStaticModel = Boots_Ground,
		Tags = IgnoreZombieDensity,
		Tooltip = Tooltip_CowboyBoots,
	}



}